AI Insights · Timothy · October 2022
Top 5 3D Realistic Games in the UK Q3 2022
Discover the performance trends of the top 5 3D realistic games on a unified platform in the UK during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 3D realistic games in the United Kingdom showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG experienced fluctuations in weekly revenue, peaking at around $420K in mid-July and ending the quarter at approximately $348K. Weekly downloads showed a gradual decline from 19.2K in late July to 8.3K by the end of September. Active users decreased from 112K to about 91K over the same period.
PUBG MOBILE by Tencent Mobile International Limited had a mixed quarter. Weekly revenue saw a high of roughly $309K in early August but dropped to about $157K by the end of September. Downloads were relatively stable, hovering around 13K to 17K weekly. Active users peaked at 303K in mid-July and ended the quarter at approximately 256K.
Call of Duty®: Mobile from Activision Publishing, Inc. saw steady revenue trends, with weekly earnings ranging from $70K to $181K, peaking in late June. Downloads remained consistent, with a slight increase to 22.7K in mid-September. Active users grew from 289K to around 334K by the end of the quarter.
Age of Origins: Tower Defense by Hong Kong Ke Mo software Co., Limited had stable weekly revenue, with figures remaining between $87K and $108K. Downloads peaked at 11.5K in early September but fell to 8K by the end of the month. Active users saw a gradual increase from 35.4K to about 42.2K over the quarter.
F1 Clash - Car Racing Manager from Hutch Games Ltd showed a varied performance. Weekly revenue reached a high of around $93K in early July but tapered off to approximately $65K by the end of September. Downloads peaked at 12.7K in early August but declined to 6.2K by the end of the quarter. Active users saw fluctuations, ending the quarter at around 48.2K.
For more detailed insights and analysis, visit Sensor Tower.